Reflector 3 obs 1 fps
Try a different Provider (might have a better balancing).Try different servers of the same Provider (will probably not help).Lower your bitrate (and if necessary resolution/framerate).From this point it is between the provider and your viewers. Let me make it clear once more: Unless you drop frames, the stream you send out arrived at the server of your provider. There is unfortunately no perfect cure for this. And this leads us to the, what can we do?
Reflector 3 obs 1 fps 1080p#
In the end while your 1080p 60fps 9mb/s stream might look glorious, and 3 people can watch it fine, either your stream provider or the rest of your possible viewers (so about 5.999.999.997 people) will probably not be able to experience the same. ( probably added their limits for those reasons, and money of course) Even your stream provider will struggle to deliver that to several people.
Reflector 3 obs 1 fps download#
Just because you can upload 20mb/s constantly without dropping a frame, it does not mean they will be able to download it. So even while your speedtest might say you can download at 20mb/s constantly, this might not be true for a single connection.
Reflector 3 obs 1 fps torrent#
This is different to a torrent download for example which can use several connections to get the "file". RTMP streaming in special but also other streaming methods often rely on a single connection. But what does it help if your viewers need so much download speed that they are unable to watch it. Of course, I understand you want your stream to look good. Streamers tend to use as much bitrate as they have upload available. YOU USE TOO MUCH BITRATE.Sorry, but that has to be written in caps. He could live in the same country as you live but if the route between him and the provider is too long or is overloaded for some reason he might have problems watching your stream.
As you can see in the example this can lead to the result that User Z can watch your stream just fine, either because the route from your Provider to him is very fast or no server on the route is overloaded. ( seems to do this and uses its SanFrancisco server). This either means the provider sends all streams to the viewers of the server you streamed to or of a central server. Provider A has no(or does no) balancing of its streams. In the picture below we see two different Streaming providers. Why does my stream lag/buffer/load for my viewers? Why is that and what can we do against it? First of all let us take a look at the "why": If your view while streaming differs from the example above (meaning, dropped frames are being counted) you will want to see this thread: Dropped frames/disconnecting/lag? Read this first!īut often you will not drop frames and still have viewers moaning about lags or buffering or the stream constantly loading.